iHandy: Infinity Blade












Welcome to iHandy, where we talk about games on the iOS platform.  I figured I would attempt to be clever while being equally perverse in the process.  Get it? Good.  I'm almost becoming just as vehement a supporter of the app store as John Carmack.  His quote from the telegraph speaks volumes.

You don’t have to cut deals with publishers,” he says. “It’s almost completely egalitarian on there. It’s great to see all the small teams that wind up making these breakout hit games for the Apple devices. The fact is; on this platform, we can go ahead deal with fifteen-a-day feedback on there and directly interact with the consumers, make changes and get things out.”  John Carmack interview with Telegraph
The Apple app store is the standard for delivering affordable and digestible gaming experiences to the palms of our hands.  As of right now, the app store provides an opportunity for developers to deliver their product with minimal cost and potential for maximizing profits. Over the past year we have seen larger publishers and development studios get involved such as Id Software with Rage HD, and now Epic Games with its action RPG title Infinity Blade.  It's a unique and visually impressive title that offers quite a bit for a mere $5.99.  Infinity Blade is damn near perfect, however, its repetitive nature hinders it in some ways.

Another Game Podcast: Buzz Kill Episode 1

Welcome to a very special spur of the moment project that our good friend Sean inspired us to do.  During our off weeks we will be posting a morsel of a podcast to whet your appetite while waiting for the full podcast.  The difference here is we record live at some at a bar, or wherever we decide we want to record, for 15 minutes on one to two topics.  We keep it short and very sweet.  Plus you get the cool ambiance of the pub.   Consider this an early holiday gift.  Enjoy.

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Music Credits In Order:

1. Air- "Modular Mix"

2. Blackstar- "Definition"

3. Anamanaguchi- "Rainbow In The Dark"

4. James Zabiela- "Phaser"

AGP Episode 17: Liberi Fatali


We get lost in the 3rd stage.  This episode we have Sean McsPatrick joining us.  It is your job to find us as we talk Dead Nation, Warren Spector's defense of Epic Mickey, Kirby Epic Yarn, and Enslaved.  We also go deeper into Chad and Sean's odd lust for GT5 despite its flaws, discuss the future of Lara Croft, and answer your delightful questions. There are words for this sort of thing.  I'm going with epic to keep the redundancy going.


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Dead Nation…Zombies Are The New Vampires

Zombies are everywhere.  They have invaded our pop culture like the viruses that spawn them.  Much like vampires in the last couple of years, zombies are popular in nearly every conceivable medium.  From books (Max Brooks World War Z and Zombie Survival Guide, Kirkman’s The Walking Dead, and 28 Days Later), to film (Diary of The Dead, Carrier, 28 Days Later), to television (The Walking Dead), and finally to video games (Left 4 Dead, Dead Nation, and Resident Evil).

Enter Dead Nation, the latest in the seemingly endless trend of zombies, zombies, and more zombies currently available on the PSN.   While I may have expressed my disdain for the obligatory zombie DLC in most games on the podcast, I really enjoy Housemarque’s effort to be as unique as possible within the cluttered zombie sub-genre.  If Diablo, Baldur’s Gate, and Night of The Living Dead made a baby, it would be called Dead Nation.  Yes, it really is that awesome.