Deus Ex: Human Revolution and The Importance of Its Fiction


I'm in the bottom floor of a warehouse. According to my radar there is only one tango on the top floor. I count five on the bottom floor. I have a bigger problem at hand. There are two heavy machine gunners and a robot. I prepare myself accordingly. I equip my crossbow and take aim at the first tango up top. He gets an arrow to the chest. Tango down. I see two targets away from the herd. I run up to them and impale them with my arm blades. I pull the blades out from their guts and swiftly send the blades into their spines for insurance. That's three down.

The computer I need to get access to  is being guarded by one tango. I shoot two well placed rounds into the target with my silenced pistol. Four down. I access the computer. Shit, level 4 security. I spend a quick minute to hack the security hub. I breach the computer and activate the turret and robot to terminate enemy targets. Fireworks. I sit and watch as the carnage ensues. I have an evil grin on my face as the remaining tango's were neutralized. Pritchard? Mission accomplished. Where's my exit? My name is Jon Ortiz, but for tonight you can call me Adam Jensen. This is my story

How Diablo II Taught Me The Way of The Warrior

I love RPG's. From tabletop RPG's like Magic to the traditional JRPG like Final Fantasy. I just love them. Over time I've grown very fond of the western RPG.  That's not to say that I don't like JRPG's. They just haven't evolved in such a way to keep me interested or engaged. My first real experience with a traditional western RPG was actually Baldurs Gate: Dark Alliance (both 1 & 2) on the PlayStation 2. I played co-op with a friend and was in love from day one.

This is where Diablo II comes in. I have had friend upon friend say "DUDE! You gotta play Diablo II!" I would then ask them why, and they would spew a lot more hyperbole and I would just move on. I just didn't see the appeal of playing an 11 year old action RPG, especially on a PC. Then one day, a friend just got fed up with my cynicism and made me buy it. That was 2 weeks ago. My thoughts? Everything I've played and been told about games was a lie. Diablo II is a huge deal. 

Returning To Rapture

I watched that 15 minute gameplay trailer for Bioshock Infinite and immediately repurchased Bioshock. I had to do it. Was Irrational Games really this awesome? How did I forget? I must remedy this now. I feel Irrational Games first foray into into the series is one of the finest pieces of interactive entertainment ever made. It has been four years since I last played Bioshock so I have forgotten how great this game is.

I'm just going to assume that you've played the game because I don't feel I need to tell you what Bioshock is "about". It's something you really need to experience.  I would like to focus on my specific experience while replaying the game. The things I missed, the side stories I ignored, and the attention to detail that I somehow overlooked when I played it four years ago (It's still really hard for me to believe that).

Blast From the Past: "The Operative: No One Lives Forever"


No One Lives Forever is a spy-genre game franchise that first began in 2000. In both the first game and the sequel, you play Cate Archer, master spy of UNITY – a secret British organization, an organization that feels ripped straight out of a typical 1960's spy movie. As Archer, you are sent on various missions around the world, starting in Morocco. Multiple UNITY agents have been killed as the game begins, so Cate gets a quick promotion and sent on assignment to Morocco. The Morocco mission is long, and exciting. Aside from some of the “gimmick” levels involving skydiving without a parachute and a zero-gravity space station, the Morocco mission is perhaps my favorite, in both the mix of humor and large and spacious level design. You soon realize that H.A.R.M. is involved and the game takes off!

I honestly do not know how innovative the game was at the time, but it's hard to find another game that mixed so many different locales, land, air and sea so perfectly. You get a taste of East and West Germany, the Alps, escape from a sinking boat, scuba dive a shipwreck, *free fall from an airplane*, explore tropical jungles, zero gravity space stations and underground lairs. This game pretty much has it all.

I Want To Want The 3DS

Sexy like a chocolate strawberry


At one point I bought into the Apple-caliber hype machine that Nintendo has built. I spouted off all kinds of things like "I am going to buy this day one." Of course I later realized that I was simply lying to myself. I haven't owned a handheld from Nintendo since the DS "Fat" launch (I later sold the device...six months later). The fact is, I don't really like any of the software offerings on the DS. I never have and I probably never will. Now before you write me off, it really comes down to a matter of preference. I prefer the PSP over the DS, but I now no longer own either.

Nintendo dominates the handheld market in a way Sony can only dream of. I respect everything they do, but as I've aged and matured (sort of), so have my tastes in what I play. When the 3DS launched I got wrapped in what I like to call "Word of Mouth Syndrome". This is when people verbally masturbate to said product at such an absurd level that you can't help but acknowledge it. This is usually on major social networking sites within the first week of the products launch. This can pretty much apply to anything, this isn't exclusive to Nintendo. So now that things have calmed down, let me ask you a valid question: Why should I buy a 3DS? What does it offer me that an iPhone 4 or PSP doesn't(obvious hardware differences aside).

AGP Episode 22: The X File

Shows being lost is nothing new to us, so we dust ourselves off and bring you the second rendition of #22. We discuss Killzone 3, our top RPG experiences, not being at PAX East, going to PAX East next year, kick it old school with Resistance 2, why the word gamer is ridiculous, Dead Space 2 DLC, comics that prevent us from playing stuff, and ask why we are still discussing a certain game over a year later. Shit just got real. Right click to and save as to download.
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Changes at AGP

First of all, thank you. Thank you all for listening to us, for caring enough to spread the love out there about us, and for sticking with us. About a week ago episode 22 was recorded. Then in awesome fashion our equipment had screwed up making half of the recording unusable. I became deeply frustrated with this nonsense. It's happened before and it's insanely frustrating.  Trying to salvage a recording is hell on earth and it's highly discouraging.

Sometimes I (not Chad, he has much better patience than I do) lose it and in order to not get burned out I have to take a break. I usually unplug for about 7-10 days, gather myself and come back to it with a fresh head. Now chill out, AGP isn't going anywhere, however for our own sanity, the format is changing.

Given our respective schedules, life, and all that fun shit, we will be moving to a monthly schedule. It's much more manageable and far less stressful for both of us. That being said, this is a good thing. What this means is now we just have on solid stacked episode at the beginning of the month and one solid video at the latter part of the month. This means AGPTV stays intact and you still get your dose of Another Game Podcast. Now we will still be updating the site with posts and rants, so that will remain the same.

We are also making one more addition to the site in the near future. We are partnering up with another game website (which has to remain undisclosed until we fine tune the details, but it's awesome.) to bring you AGP Live. I can't share any details on it yet, but just know it will be quite awesome. Bear with us as we get the details sorted out.

Again, thank you so much for all of your support and understanding guys. We love doing this and you're the reason we keep doing it. While the format may have changed, it's still the same me and the insufferable Chad Tyler Wherry. Episode 22 records tomorrow night and will be released Monday Morning. Thanks again, we love you guys.

Battlefield 3,EA Show How To Properly Build a Hype Machine



You done? What feelings did that video evoke? This isn't some hokey focus group nonsense, I'm trying to wrap my head around how brilliant the "Fault Line" marketing campaign is. I mean wow. Talk about taking a page from the Hollywood playbook. Let me give you my version of how this works. Viral marketing is nothing new, but how it's executed determines its effectiveness. I'm going to give an example of how this might play out in film.

AGP Episode 21: Zonestorm Killdick


In this episode our video guy Drew joins us as we discuss the finer side of the FPS. Things such as shooting people in the crotch and ass. We discover the absurd Bulletstorm, which despite all of its ridiculous dick jokes, is quite unique. A creative ballet of death and bullets if you will. We also discuss the "dead horse" topic of games in cinema with the recent casting decisions made in the Uncharted movie. Then we get nostalgic with Tomb Raider, Ico, and Xenogears. Quite a show.

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[VIDEO] AGPTV--The Demo Reel #1

After months upon months of nothing new on AGPTV, we finally got our crap together and put something solid together.  Expect more videos seeing as we have an actual (awesome) video producer in Drew Brown.  Without him none of this would have happened.  We will formally introduce Drew at a later date, but right now welcome to our new program, "The Demo Reel". This is where Chad and I play some new demos and give our highly opinionated commentary.  I'm really happy with how this turned out and can't wait to do it again.  Enjoy.

Late To The Party: Oh Hai! The Room Tribute Game

I know this is nothing new, but when Chris over at sister site Another Film Podcast told me about this gem I was nearly brought to tears.   I don't usually play many flash games.  I just had little to no interest in them until now.  The geniuses over at flash game and animation site Newgrounds have given us what might just be the greatest flash game ever made: The Room Tribute Game.  The game is based on the movie ":The Room".  "The Room" has amassed an enormous cult following in the eight years since its release.   

The game is a very faithful adaptation to the film in every way.  For those who are familiar with the movie, this means we get all the naked Johnny and Lisa we can stand.  The game essentially plays out like the movie does.  You play as Johnny and go through all of the gut wrenching drama that ultimately is his undoing.  I hate to admit it, but I would have gladly paid to play this, it's just that good.  Tom Fulp (you know that awesomely tough game Alien Hominid?  Yea that guy and the team at Behemoth) and company did an outstanding job.  From the art to the music, The Room Tribute should only be described as utterly magical.  Check the video to get an idea of just how amazing The Room movie is.

Play it here

AGP Episode 20: The Futility of Resistance?


Wow.  Where do we begin?  How about final thoughts on Dead Space 2, Chad loves to hate Test Drive Unlimited 2, Jon loves the grindhouse violence in Dead to Rights: Retribution, an extensive conversation on Sony's NGP, and we answer your awesome questions.  We searched for reasons not to listen to this episode and found it was scientifically impossible to do so.  Listen now, your ears are beckoning.

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AGP Episode 19: Lost In Space


Better late than never kids...this episode is all about Dead Space 2.  Of course we also discuss the deluge of games coming out first quarter, our Madden NFL playoff simulation, why we won't buy Nintendo 3DS at launch, Dead Space for iPhone, and more.  Download immediately, the world demands it.  

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Just One More Game: A Magical Obsession


I love Magic The Gathering. I played the game pretty obsessivley well over 10 years ago, but until I picked up the game on  XBLA, I haven't played in a very long time.  I understand that the game is a year and a half old, but this game has some serious staying power. With expansion number three coming out recently with three new decks and an expansion of the story mode, my love for this game has resurfaced all over again.

I can't nail exactly why I love Magic other than the fact that it is so damn fun.  Well, at least for former seasoned Magic players who apparently refuse to let their childhood go.  It's like  a game of chess.  There is a lot of strategy involved, such as choosing the right decks, knowing when to use the right cards, and realizing the right time to strike. I love how this is a thnking mans game.

AGP Episode 18: Heavy Metal


We're baaaack!  After a nice long holiday break, we are back with an episode that is so METAL!  We discuss Chad's God of War Trilogy conquest, 3DS melting kids eyeballs, CES 2011, Kinect hatred, more mass affection for Mass Effect 2 DLC Shadow Broker, our obligatory top 5 games of the year, and Jon defends Enslaved.  METAL!