AGP Episode 10---08/28/10 "Guiding Light?"



Ten episodes of awesome.  Chad talks about his odd obsession with the Star Wars Darth Bane book trilogy and Wookiepedia.  We share our thoughts on the ballsy action romp Kane and Lynch 2,  Lara Croft Guardian of Light and wrap up our thoughts on the games of Summer of Arcade, Scott Pilgrim Vs The World, Singularity, Fallout 3 relapse, and much  more.  What are you waiting for?  Listen now.

Direct Download

twitter.com/THEAGPodcast

AGP Episode 9---08/15/10


In this monstrously huge episode we have a special guest joining the fray...Captain Sean Mcspatrick. We talk Monday Night Combat, more Limbo, Castlevania HD, bargain bin gems Saboteur and Dark Void, and our whole new episode segment called Topic of Discussion. We discuss "How much is too much?" for downloadable games. This episode is stacked so enjoy. Oh and watch out for the money balls. Thanks for listening.

Direct Download



twitter.com/THEAGPodcast

Another Game Podcast Episode 8



Episode 8 has arrived fashionably late, but by God is it worth the wait. This episode we discuss Obsidian's spy thriller RPG Alpha Protocol, the great disappointment that is Crackdown 2, Summer of Arcade titles Limbo and Hydro Thunder, go all retro with Metal Gear Solid and Dino Crisis, and discuss some of the happenings at San Diego Comicon 2010. This episode is chock full of amazing.

Direct Download



Aother Game Podcast Twitter Page

Games I Beat: Split Second

"Where speed isn't enough" is the games tagline, and while that may sound like a terrible summer movie blockbuster pitch, it actually is pretty accurate. First of all, Split Second is insane. I once described the game to someone as "a game that will give you some notion what its like to go on a drinking binge with Nick Nolte and Gary Busey ,and then going for a joyride with them."

I loved this game. I admit that the concept is really well executed, however, the game quickly becomes a painful jog to the end. It's not your average arcade racer mind you, but blowing the same shit up ten times over gets a bit stagnant after a while. The game does an excellent job reeling the player in with its Bruckheimer/Bay charm, and like I said, the concept is awesome. It's essentially Death Race, but you're using the environment as your weapon.