AGP Episode 22: The X File

Shows being lost is nothing new to us, so we dust ourselves off and bring you the second rendition of #22. We discuss Killzone 3, our top RPG experiences, not being at PAX East, going to PAX East next year, kick it old school with Resistance 2, why the word gamer is ridiculous, Dead Space 2 DLC, comics that prevent us from playing stuff, and ask why we are still discussing a certain game over a year later. Shit just got real. Right click to and save as to download.
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Just One More Game: A Magical Obsession


I love Magic The Gathering. I played the game pretty obsessivley well over 10 years ago, but until I picked up the game on  XBLA, I haven't played in a very long time.  I understand that the game is a year and a half old, but this game has some serious staying power. With expansion number three coming out recently with three new decks and an expansion of the story mode, my love for this game has resurfaced all over again.

I can't nail exactly why I love Magic other than the fact that it is so damn fun.  Well, at least for former seasoned Magic players who apparently refuse to let their childhood go.  It's like  a game of chess.  There is a lot of strategy involved, such as choosing the right decks, knowing when to use the right cards, and realizing the right time to strike. I love how this is a thnking mans game.

Dead Nation…Zombies Are The New Vampires

Zombies are everywhere.  They have invaded our pop culture like the viruses that spawn them.  Much like vampires in the last couple of years, zombies are popular in nearly every conceivable medium.  From books (Max Brooks World War Z and Zombie Survival Guide, Kirkman’s The Walking Dead, and 28 Days Later), to film (Diary of The Dead, Carrier, 28 Days Later), to television (The Walking Dead), and finally to video games (Left 4 Dead, Dead Nation, and Resident Evil).

Enter Dead Nation, the latest in the seemingly endless trend of zombies, zombies, and more zombies currently available on the PSN.   While I may have expressed my disdain for the obligatory zombie DLC in most games on the podcast, I really enjoy Housemarque’s effort to be as unique as possible within the cluttered zombie sub-genre.  If Diablo, Baldur’s Gate, and Night of The Living Dead made a baby, it would be called Dead Nation.  Yes, it really is that awesome.

AGP Episode 15: The Kotick Manifesto


 Welcome one and all to the greatest show on Earth.  This episode we discuss the pointless used games argument, A2 Games Deadly Premonition, Call of Duty: Black Ops, Kinect, the XBL update, Fallout New Vegas, and the possibility of a pay to play Call of Duty. What if?

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AGP Episode 14: The Wasteland



Hey ladies and gents guess what?  Greatness has arrived in the form of this incredible podcast.  Chad and Jon discuss 4A's Metro 2033, Sonic The Hedgehog 4, Sonic Adventure, Hating Sonic, Loving Sonic, Wild Arms, and some lame game called Fallout New Vegas.  They focus on the beautiful wasteland that is New Vegas...which ain't so new.  What are you waiting for?  Don't act like you're not impressed.


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Games of Horror: Resident Evil Series

So It Begins...with Resident Evil 2? Check out Jon's thoughts
Post Written by Chad W.
To see the entire game you have to play through both of their  scenarios. This,to my knowledge, is the first game to have two characters with branching paths where one directly affects the other. For example if you leave a gun in a particular part of Leon’s game A, that gun will be there when you boot up Claire’s game B using Leon’s end game save.

When you arrive the entire city has been taken by the undead and it is up to you to survive the horrors. I still remember the first time in the police station when you first encounter a licker creature. The terror that engulfs you when you hit the hall and a cut scene plays and you are introduced to a creature that is walking on the ceiling and has a 5 foot deadly tongue.



In Case You Missed It: NYCC, New Podcast, and Horror Games, Oh My

Welcome to AGP's weekly wrap up of all the things you may have missed in the last week. It's a nice lazy Sunday, a good time to catch up on some the things we've done in the last week.

Our latest podcast covers New York Comic Con, Dead Space 2, The Lunch, and an accidental feature presented by none other than Eric The Remarkable Douchebag.  AGP Episode 13: The Con

It's October and we have our obligatory Halloween feature, Games of Horror: Four Games In Four Weeks.  The first two weeks are done and it would be tragic if you missed out.  Check out our take on Dead Space and Silent Hill

We finally got around to recording some video for AGPTV.  Watch us make jackasses of ourselves here.   Good stuff.

Chris, one of our awesome contributors, wrote a killer piece on finally getting around to playing Quake.  A must read.

If you missed out on any of our New York Comic Con coverage, you can find it all here

That pretty much covers it.  Tons of stuff to listen to, read, and watch.  Enjoy

Games of Horror: Silent Hill



Some would argue that Resident Evil is the Godfather of the survival horror sub-genre.  You could definitely make a strong case for that, however, Resident Evil never really terrified me. But it would be foolish of me to ignore it.  After all, it is because of Shinji Mikami that we now have so many other great survival horror games to play.  There is one game that could be considered the best video game horror franchise period.  That honor would go to Silent Hill.

Fresh off the success of 1998’s blockbuster Metal Gear Solid, Konami decided to release a psychological horror title named Silent Hill in 1999.  There was nothing like it at the time. “Silent Hill's creators remarked that one of their main goals with the game was to frighten people on an instinctive level, and that's something that, in my mind, they've clearly succeeded at doing.”(Gamespot review Feb. 1999).  I love that.  The creators wanted to terrify you like no game before it. 

Silent Hill is frightening on a very different level.  Akira Yamaoka’s haunting soundtrack plays an enormous factor in this.  Using ambient industrial music and guttural sounds, the music is a character within itself.  When you aren’t being attacked by skinned dogs, demonic midgets or flying aberrations, the music is always there to remind you that you’re never safe.  While games like Resident Evil relied heavily on cheap scares, Silent Hill toyed with your head.

The game preys on our fear of the unknown.  For instance, Harry Mason is drawn to this town called Silent Hill to find his adopted daughter.  Why this town?  Why does the town seem abandoned?  Why is there a cop in an abandoned town?  Why are things getting so weird?  What are these creatures?  Why does the town turn into Hell at night?  These are all the questions to the player and to Harry, and while you may be completely taken aback by what’s occurring, the only way to find out is to go forth.

That’s what makes Silent Hill so…Silent Hill.  While playing the game I noticed myself remembering the first time I played it, and how I found myself in positions where I didn’t want to go any further because I was afraid of what was behind the door.  What other unknown and shocking surprises could there possibly be?  I was afraid, but I had to know.   I wanted to be scared because that’s what makes the experience so damn fun. 

The game does an excellent job of making you feel conflicted all the time.  You’re scared to go any further, yet you have the inexplicable desire to keep going.   Silent Hill may have lived in the shadow of the more popular Resident Evil, but manages to create its own legacy in the process.  Silent Hill is a hell of a game.  You can scoop it up on PSN for a mere $5.99.

Games of Horror: Four Games In Four Weeks


October is one of my favorite times of the year. I love the fall weather, great seasonal brews, good food, and of course there is Halloween.  Every Friday for the rest of October we will be putting up a post and video describing some of the games that effected us the most. We had a huge list of potential games (13 to be exact), but we managed to cut it down to four games that genuinely terrified us.   In Week 1 we will cover Visceral Games Dead Space.  A master of atmosphere and mood, Dead Space would make John Carpenter quite proud.  Post will be up this Friday with Silent Hill, Resident Evil, and Siren Blood Curse to follow.  Trick or treat yo.

Thoughts on PlayStation Plus and Hulu+


I don't have cable.  I hate cable companies with a fiery passion.  I have this thought that they are all out to get you, which may not always be the case, but I have had some unfortunate experiences with several large companies.  Thankfully, there are plenty of alternatives to cable.  From Netflix to Apple TV, cutting the cord with cable is easier now than ever.  I save over $100 a month with my use of both Netflix instant watch and Hulu+.  Hulu (plus) was introduced  last month on the PlayStation 3, iPhone, iPad, select TV models, and select blu-ray players.  I just recently decided to try out both PlayStation Plus and Hulu+.  Allow me to give you  the good, the bad, and the hideous.


AGP Episode 10---08/28/10 "Guiding Light?"



Ten episodes of awesome.  Chad talks about his odd obsession with the Star Wars Darth Bane book trilogy and Wookiepedia.  We share our thoughts on the ballsy action romp Kane and Lynch 2,  Lara Croft Guardian of Light and wrap up our thoughts on the games of Summer of Arcade, Scott Pilgrim Vs The World, Singularity, Fallout 3 relapse, and much  more.  What are you waiting for?  Listen now.

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AGP Episode 9---08/15/10


In this monstrously huge episode we have a special guest joining the fray...Captain Sean Mcspatrick. We talk Monday Night Combat, more Limbo, Castlevania HD, bargain bin gems Saboteur and Dark Void, and our whole new episode segment called Topic of Discussion. We discuss "How much is too much?" for downloadable games. This episode is stacked so enjoy. Oh and watch out for the money balls. Thanks for listening.

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Another Game Podcast Episode 8



Episode 8 has arrived fashionably late, but by God is it worth the wait. This episode we discuss Obsidian's spy thriller RPG Alpha Protocol, the great disappointment that is Crackdown 2, Summer of Arcade titles Limbo and Hydro Thunder, go all retro with Metal Gear Solid and Dino Crisis, and discuss some of the happenings at San Diego Comicon 2010. This episode is chock full of amazing.

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