Buzz Kill #2: The Arcade
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You don’t have to cut deals with publishers,” he says. “It’s almost completely egalitarian on there. It’s great to see all the small teams that wind up making these breakout hit games for the Apple devices. The fact is; on this platform, we can go ahead deal with fifteen-a-day feedback on there and directly interact with the consumers, make changes and get things out.” John Carmack interview with TelegraphThe Apple app store is the standard for delivering affordable and digestible gaming experiences to the palms of our hands. As of right now, the app store provides an opportunity for developers to deliver their product with minimal cost and potential for maximizing profits. Over the past year we have seen larger publishers and development studios get involved such as Id Software with Rage HD, and now Epic Games with its action RPG title Infinity Blade. It's a unique and visually impressive title that offers quite a bit for a mere $5.99. Infinity Blade is damn near perfect, however, its repetitive nature hinders it in some ways.
Welcome to a very special spur of the moment project that our good friend Sean inspired us to do. During our off weeks we will be posting a morsel of a podcast to whet your appetite while waiting for the full podcast. The difference here is we record live at some at a bar, or wherever we decide we want to record, for 15 minutes on one to two topics. We keep it short and very sweet. Plus you get the cool ambiance of the pub. Consider this an early holiday gift. Enjoy.
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Music Credits In Order:
1. Air- "Modular Mix"
2. Blackstar- "Definition"
3. Anamanaguchi- "Rainbow In The Dark"
4. James Zabiela- "Phaser"
My next game is different from the other games that I've reviewed. After playing two adrenaline fueled games, it was time for something more low-key and the games on my Android just were not going to cut it. Myst is a game I revisit every few years, and the game itself has evolved since my first steps playing it on my childhood friend Kevin's old Macintosh machine in 1994.
Myst has had two major overhauls, Myst: Masterpiece Edition which was released in May 2000 and realMyst: Interactive 3D Edition which was released later in 2000. The latter is the version I've sat down to play over these past few days. I felt incredibly nostalgic. This game hit the spot.
As reported on Gizmodo, one can now play Quake III Arena on their iPad. Of course there is a catch as the iPad will have be be Jailbroken first, which is apparently legal now. I can only imagine how difficult it would be to play any game that has "free look" as an integral part without a mouse or some kind of controller.
I'd check it out if I had an iPad, but I absolutely do not. However, in my searching I stumbled across a nice little gem for myself: Quake III can be played on an Android phone. I may just have to investigate further and report on what I find.
Read Chris' Quake III Blast From the Past post.
Happy Halloween folks, I hope everyone has a safe and enjoyable day. Once again, here we are to bring you some of the stuff you may have missed on Another Game Podcast as well as some announcements of upcoming features.
Weekly Wrap up
Episode 14 of Another Game Podcast covers Fallout: New Vegas to a large extent. There is a very distinct post-apocalytptic theme this episode as 4A Games Metro 2033 is covered as well. Check it
Chris takes a look at Quake 3 and its oddly popular maps with massive fan followings on Facebook. Read it here
Chad writes about his obsession with Capcom's beloved franchise, Resident Evil. I, however, don't share the same sentiment.
Upcoming Features
For our loyal listeners looking forward to the AGP Gran Prix this week, we will be putting up a post with the titles we will be playing. For those unfamiliar with the AGP Gran Prix, Eric proposed a challenge to Chad saying he could beat Chad in any racing game.
Chad, who considers himself the God of all racing games, laughed in a mocking manner and said "Let's fucking do this" So every week in November we will have a faceoff between Eric and Chad, while I do the color commentary. We will also have some of our listeners invovled in the fray. The post will be up this week and we need some suggestions for some racing titles. We are looking for two arcade racers and two simulators.
In other site news, we have finally developed our first orginal weekly video series. It will be out every Sunday and we will formally announce all of the details this Wednesday as well as the title. Some really good things on the horizon. Keep your eyes peeled for the final Games of Horror video later this evening.
Quake III Arena is the follow up to the wildly successful Quake and Quake II games.
The game makes a departure from the single-player game play of its predecessors, instead shifting gears and focusing heavily on multi-player gaming so much so that playing the single-player game is simply playing a multi-player campaign against computer controlled bots.
The technology behind the game play was a step up in PC gaming. The id Tech 3 engine was fast, and detailed. Return to Castle Wolfenstein, Star Trek: Voyager Elite Force and Star Trek: Elite Force II are just a few games that used the engine.
Welcome to AGP's weekly wrap up of all the things you may have missed in the last week. It's a nice lazy Sunday, a good time to catch up on some the things we've done in the last week.
Our latest podcast covers New York Comic Con, Dead Space 2, The Lunch, and an accidental feature presented by none other than Eric The Remarkable Douchebag. AGP Episode 13: The Con
It's October and we have our obligatory Halloween feature, Games of Horror: Four Games In Four Weeks. The first two weeks are done and it would be tragic if you missed out. Check out our take on Dead Space and Silent Hill
We finally got around to recording some video for AGPTV. Watch us make jackasses of ourselves here. Good stuff.
Chris, one of our awesome contributors, wrote a killer piece on finally getting around to playing Quake. A must read.
If you missed out on any of our New York Comic Con coverage, you can find it all here
That pretty much covers it. Tons of stuff to listen to, read, and watch. Enjoy
Dead Space put you into the shoes of Isaac Clarke, a name that references great science fiction of the past. Mainly the writers Isaac Asimov and Author C. Clarke. Everything in this game has a deeper meaning, for instance, Ishimura means Stone Village.
In 2007 EA studios was a company that iterated non-stop on its key franchises to make money. It was not what you would call an innovative company by any means. EA printed money off Madden and The Sims. In September 2007 EA Redwood Shores announced Dead Space a Sci-Fi Horror 3rd person shooter for the 360 and the PS3.
Pick a PSone RPG that is available off the Playstation Network and post your suggestion here. Jon will buy, and play it. Jon thanks you for your suggestions. Suggest away
Episode 8 has arrived fashionably late, but by God is it worth the wait. This episode we discuss Obsidian's spy thriller RPG Alpha Protocol, the great disappointment that is Crackdown 2, Summer of Arcade titles Limbo and Hydro Thunder, go all retro with Metal Gear Solid and Dino Crisis, and discuss some of the happenings at San Diego Comicon 2010. This episode is chock full of amazing.
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Welcome to episode 7 of Another Game Podcast. This episode we discuss Transformers War for Cybertron, Puzzle Quest 2, Red Dead Redemption Co-Op DLC "Outlaws Til' The End", Blur V. Split Second, news, and more. Thanks for Listening
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Welcome to our second E3 special where we discuss Nintendo's surprising presentation, Sony's Kevin Butler show, and all the games that swooned us. Download. Listen. Enjoy.
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Welcome to one of three special episodes this week in which we shoot the proverbial shit about E3. Day one had some amazing stuff on hand. Microsoft's presser, EA showed us they like to shoot people, and Ubisoft says light guns are the future. Great stuff indeed. Subscribe to our iTunes and rate us yo. Download. Listen. Enjoy.
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Welcome to AGP episode 5, the best show ever. This episode we talk Alan Wake, Red Dead Redemption, Borderlands DLC, co-op game of the show (pretty awesome choice), discuss some news, and the awesomeness that is cheddar chex mix. Let us blow your mind with brilliant stupidity. Thanks for listening.
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In this episode of Another Game Podcast we discuss Battlefield 1943, more Fallout 3 with the Point Lookout DLC, licensed titles we missed, the upcoming XBL update, and more.
Music Intro: Nujabes-Kumoni Outro-Sevish-Consciousness
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It's the first episode of the Another Game Podcast Round Table. Once a month on the round table we discuss some off-topic stuff. While we do dive into some game-related conversation, we find other random stuff to talk about. This week we talk about Michael Mann flicks, Public Enemies, the evolution of the shooter, RPG elements and The Open World shooter, and have an awesome final section where we discuss zombie movies and the "plausible" zombie apocalypse. Random enough for you? Good. Download. Listen. Enoy.
Music: Intro: Dj Krush-No Competiton Outro: Sevish-Consciousness Feedback: anothergamepodcast@gmail.com
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Welcome to the the first official episode of Another Game Podcast. You will notice the quality difference this episode. We were using the good equipment this time around. This week we discuss Ghostbusters, Red Faction Guerrilla, Shin Megami Tensai games, Puzzle Quest Galactrix, Chad's hialrious take on Matt Hazzard:Eat Lead. and go "old school" with Yakuza 2 Download. Listen. Enjoy. Music: Intro: Dj Krush-No Competiton Outro: Sevish-Consciousness Feedback: anothergamepodcast@gmail.com
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